Fans of October Games and Full Moon Features’ Puppet Master: The Game (which is free to play, by the way) have a new update to dive into today, coinciding with the game heading out of Early Access today. Alongside the usual tweaks and bug fixes, the Underworld Update adds a new map and a new human in Watcher, as well as grants new unlockable cell-shaded skins for the puppets and more.
The new map is the eponymous Underworld, which is Sutekh’s Egyptian temple, drawing inspiration from both Puppet Master 4 and Retro Puppet Master. Other maps—Fifth Floor, the Attic and Rick’s Lab—have all received remastered lighting and optimization as part of the update.
The new Watcher humans are the resurrected undead mummy servants of Sutekh, solely tasked with eliminating anyone who tries to steal Sutekh’s secret of life. The Watcher is equipped with the Power of Sutekh ability, which allows them to project demonic energy that detonates on impact, causing a 3-second ragdoll effect to those hit by it. The Watcher also has several cosmetic skins, which you can unlock with XP.
Puppet Master: The Game players also now have access to more weapons, this time with a bone theme in the Femur (a new melee weapon), a Skull and an explosive Ebony Skull. There’s also the new Grenade, which causes ragdolling and kills anything within its radius.
Lastly, the Underworld Update tweaks the puppets in regards to their Night Vision. Puppets now have a togglable light source attached to them that only they can see, which gives them the ability to see in the dark. And for those looking for a comic book look to the puppets, you can spend your XP to unlock Cell Shaded Comic Book skins for each puppet.
You can check out the full list of additions/tweaks here.