We could always use more demakes in our lives from dedicated fans. In the case of PSCD Games, they’ve been working away at a 16-bit demake of Capcom’s Resident Evil for the Sega Genesis. Referred to as Bio Evil, this labour of love has been in the works for the past six years. The team has announced that new demos for the demake will be made available in the next few days.
The project started way back in 2017, but due to team’s other work and lacking an artist, Bio Evil‘s development has been slow going. Obviously, this makes the announcement that new demos are on the way that much more special. While we await the release of the new demo, you can check out the team’s 2018 demo over here.
Bio Evil plays from an overhead 3/4 perspective, and manages to recreate some of the iconic Spencer Mansion locations quite nicely in 16-bit. The 2018 demo obviously isn’t complete, so if you do end up getting caught by a zombie, you’ll have to reset the game (which is somehow fitting).
As is the usual prerequisite for something like this, you never know what Capcom’s reaction to this will be. Last month’s abrupt cancellation of the Code: Veronica remake is proof of that.
Thanks to Time Extension for the heads up.
Hello, everyone. The New Year's holidays are almost over… So let's slowly lay out the little gifts. So lay out not posted))) build #BioEvil.https://t.co/5rOkFSdp8Shttps://t.co/cARRs0mpK0
In the next few days we will post some more new demo versions of the games. pic.twitter.com/cWzBUqgiPI
— PSCD Games (@greengh0st1) January 5, 2023
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